My friend and i have been playing a lot of D:OS, and it has been nothing short of fantastic (for the most part at least, i really don't like randomized loot) but i have run into a sticking point in the use of smoke, it behaves inconsistently and i cannot for the life of me figure out how it works. Here are some cases where smoke was in effect.
Case 1: there is smoke between my opponent and I, i cannot shoot through, my opponent can
Case 2: there is smoke covering my opponent, i cannot shoot through, my opponent can
Case 3: There is a smoke cloud surrounding my ally and myself, i cannot fire, neither can my opponent
Case 4: There is smoke surrounding my ally and myself, i cannot fire, my opponent can
Possibilities:
1. Smoke is bugged, will have to wait for a patch to be able to use it effectively
2. Enemies share vision, and being in melee range in smoke allows enemy archers to fire on you, will have to test this further.
It would be easier to tell if smoke is working correctly if i knew how exactly it was meant to function in the first place, but I've yet to see any info from Larian on that subject. Once i know that, maybe i'll be able to use it to good effect in combat (provided it isn't bugged).