I wouldn't call it losing upwards of 10 skills, most can just be bought again, and by the point you unlock moloch you will be swimming in gold
Only the rare/one-of skills are the actual collateral, or lowlevel skills that no longer appear on vendors.
And it makes sense you lose the skills to be honest, say you wan't to try a completely different build, rather than slighty improve your own. Suppose you go from 5 air/water to 5 fire/earth to check it out, it would make no sense that your new shiny pyrogeomancer still knew all the hydroaero tricks, or that your rebuilt 2hand berseker still had the ranger knacks of the old days.
I can see an argument been made on that about starting a new game to try out a complete different playstile, but not everybody enjoys replaying the same content, I for one loathe having to repeat already-seen content.
Last edited by ciopo; 22/07/14 04:41 PM.