Depends on what char you want.

About daggers: Yes, without shield you attack twice. And this is why using dagger and shield is useless. You protect your rogue from dying by hiding, not making him a tank. Giving him shield will make him a little more tanky, but it will also decrease his dmg by 50%. And rogue's primary role is dealing a lot of dmg. It's much more efficient to use sneaking to protect him, than trying to make him more tanky.


1h str weapons + shield warrior is going to be very tanky, high lvl shield after boosting with crafting can easily have ~50% block chance. With couple of points in shield ability, you can block nearly every enemy melee attack. And you also can have resistances (tenebrium resistance too) and other bonuses on shield. Using 1h str based weapons without shield is stupid, because attacking twice works only with daggers.

2h warrior - insane damage, but much less tanky than 1h + shield. Even with high elemental resistances, without using overpowered traits like leech + comeback kid, 2h warrior can be killed pretty fast with melee attacks if you're not careful.





Last edited by Shaki; 22/07/14 08:35 PM.