This is actually further evidence that these people don't have a fucking clue on traditional RPG hooks, boss designs, outside-in world designs (the lore is crap in this) and a balanced experience.
The game is seriously awful, but it must have a lot of people who must make it good because they spent money on it (kickstarter backers).
What they do is essentially take out things which make the player feel good, to stop players from progressing. Like the loot is totally shit in this. There is no feeling of having beaten a boss, aside from just farming XP.
Why would I not want to be a God in an RPG? In every RPG you can become uber powerful, it's the nature of the beast. In this, they make the player feel like crap all the time by buffing AI, making it heal 100 hp every turn, making it run away when you are stealthing an numerous other things.
This is not about balance it's just about shit design.
Last edited by Halpmepls; 23/07/14 06:18 AM.