Originally Posted by Dwarf17
Originally Posted by ScrotieMcB
Accessing Teller of Secrets at level 3 is a symptom of a larger problem. The larger problem is invisibility allowing you to go anywhere and do anything.

I enjoy that I can do that, I really do. I like the freedom.
If you do not enjoy this mobility ... well, you are not forced to go invis and ruin your own game!

I wish they'd make a character in the starting area with the dialogue

"do you want to instantly win the game?"
"yes"
which takes you to a nice picture saying "YOU WON! All evil forces died" and shows the end game credits.
Then the wiener length compare faction can all say that they finished the game @ level 1 within 10 seconds and they are all happy.

I mean, seriously, everyone who complains about unbalanced gameplay AFTER glitching the game in their fullest knowledge that they do not play the game was more or less intended to be played ... I don't know, I can not help those players. Just weird in my opinion!

Might as well complain "pls put a CRC checker into the savegame as I just added 10kk gold with my hex editor, this is totally unbalancing the game!"


This is very naive. You are either new to video games and if you're not I don't think people who make gaming a lifestyle share your sentiments.

The deal has always been to beat the machine. To beat the algos, the AI, to make it feel stupid. Video games are about the triumph of humanity, the victory of ingenuity and intuition.

All this touchy feely shit, "The experience" "The immersion" is a thing which has emerged with this narratives bullshit. It has always been about beating the game, nothing else. You min-max, you exploit the AI, you find ways to make it feel filthy.

Gaming has been my life since the 80s. I have no preference, if it exists I play it. I play it to beat it, I play it to friggin beat the system the programmers created and say "I figured it out." I don't just "Play a lil vidya, maybe just Wii-U fitness hmm."