<snip>, but this game is already dead.
Really? Already dead? You mean the game that was number one seller for 2 and a bit weeks on Steam, and has only recently toppled down to 3-4 because of a couple of sales.
The game died because of the poor ruleset Larian have implemented. The game does not have the necessary means to survive as an RPG, it has nothing of a good RPG which ensures longevity.
Things like skills being tied to one attribute. You can't multiclass in this game, it is impossible to create an interesting class (like in Neverwinter nights for example). So you are stuck with the usual dagger-rogue, staff-wizard, sword-fighter.
There is no dual weild in the game. There is no potential for more exotic weapons like katanas, kukris, curved daggers or flails. Dexterity just means archer/dagger that is about it.
Even with mods, the mechanics and ruleset would need a MASSIVE overhaul for this to be viable. It's a failed effort overall.
Mmm my Ranger/Rogue/Mage hybrid begs to differ. I use a bow/single handed sword/dagger as needs be, and use magic to supplement my skills. Personally I find the system nicer than say D&D's old multiclassing/dual classing system where you lost access to skills till your new class was higher than the old one. Each to their own I guess.