I really enjoy this game, I'd even say I like it more than X-Com which is the only tactical game that comes to mind in comparison of this (maybe a hybrid of Xcom and BG 2 - I am a huge BG2 fan but I don't think its because of some depth of combat, BG2 was much easier than BG1 and I like BG 2 better).
It isn't stupid difficult but it isn't simple either (granted, things get easier once you get access Glass Cannon and easier again when you get fully equipped)
If you put it on hard, in my experience, it really is hard. Could you potentially make a sneak 5 ranged party and simply abuse the AI's inability to seek stealth/invis? Absolutely. But that would be like having unlimited AP in the first place - which would be sort of boring for most of us.
Eventually the mods will come out that allow you to set how many stat points you start out with - by all means, use them, enjoy them. Don't ask for it to be in the vanilla game though.
If the developers' vision was to have a craft mule at the end of time, they would have never have required attributes in crafting in the first place. They aren't trying to kill your time, they're trying to create a balance and a feeling of challenge. I doubt they care about the craft mule either, if someone wants to go through that trouble let them. This isn't about CONTROL, it's about FREEDOM and rewarding thinking outside the normal confines of an RPG.
Last edited by michaelmarler; 23/07/14 07:14 PM.