Originally Posted by Darth_Trethon
What's with all the arguments about balancing? Seriously, I couldn't give two s***s less about what everyone thinks about balancing.

I appreciate people saying what's not balanced. I would have been very upset had I just started reading those skill books, and figured out later, I was essentially using an unlimited stat trainer.

It's not just the cheat books either. An AI that can't handle invisibility, or not being to take leech because its essentially a full heal every hit, are two other instances I've felt I had to handicap my characters. It's not fun to purposely avoid mechanics, or to gimp your characters more than they should be, to avoid something OP.

Originally Posted by Darth_Trethon

in the same amount of time two or three playthroughs could be done.

I don't know what game you're rushing to play next. There hasn't been a good turn based rpg in ages. Difficulty, depth to mechanics, character builds choices, just like plot choices, all help the game stay relevant for longer. In my book that's a good thing.

Since your enjoyment comes from speeding through the story (and I do enjoy the story as well), there is an easy mode. I'm sure cheat mods are coming if not already available, and there's also a few guys streaming on twitch, where you can just watch a playthrough -- for the story.