eh, my 2 lone-wolf glass-cannon mages could use invisibility to end every turn and 99% of the enemies just stand there and die. however, being honest about it, its completely not needed. they destroy everything the game throws at them without bothering.

i tried it for a little while to just abuse the idiotic mechanics, but it really just slowed things down. the only fights that are even remotely challenging for them are the big end bosses and most of those can be cheesed with positioning or simply having ridiculously better movement than the boss.

the bottom line is it doesnt matter if they nerf one thing, there are multiple ways to abuse the fight mechanics and completely wreck the enemies without them being able to do much about it.

i wont use names, because i dont want to spoil anything, but just take the cysael big final boss battle. if you run back through the door, drop an oil slick or some fire on the ground at the doorway, then the enemies will never even try to get through. they just stand on the other side afraid of the environmental effects. its like shooting fish in a barrel.

even if that didnt work, glass cannon+movement gear means i can kite the enemies infinitely forcing them to use their AP and never get to attack.


it doesnt matter how much people pine for nerfs in a 1-player game, or what they change. I will always be able to find some way to completely abuse the combat mechanics of this game. They would have to completely re-work the entire system from the ground up, which is just not realistic.