Witchcraft has
Oath of Destruction for 50% extra damage for 3 turns
Blind (not as good as on a mage, but can disable even bosses over multiple turns)
Absorb the Elements (+50% elemental resistance for 2 turns, but requires 9 int for a 100% chance).

Earth offers
Bless +30% accuracy for 3 turns, stacks with precision stance
Midnight Oil (enables Slow for Bully + can be set on fire)
Boulderdash for AOE non-"line of sight" damage + Knockdown (->Bully)
Spider (Meatshield and immune to poison)

You will accumulate so many Talent points that it doesn't really matter if you have invested a couple in stuff that you barely use.

Last edited by eidolon; 24/07/14 01:29 PM.