Originally Posted by dlux

For the umpteenth time, peaceful solutions often give you more xp than violent ones and often also have other benefits. Why is this so hard to understand?

Baldur's Gate did this almost perfectly.


Lol, BG was all about fighting. Stealth and diplomacy were almost non-existent. And anyway, in most of games when peaceful solutions give you exp, you can still go back and slaughter enemies, and get exp again. Balancing combat and other approaches XP is very hard and complicated. Removing combat XP is simple and fair solution. You finish quest - you gain xp. Doesn't matter if you used stealth, diplomacy, or just slaughtered everything.