Originally Posted by Hiver

We are still talking about huge, seriously done whole campaigns and new stories and stuff, that Larian would have an executive and absolute power over, right?


...

Originally Posted by Hiver

It would be responsibility of mod creators to fix the specific mod buggs (which would be discovered best by giving the mod for playtesting to community) and provide any assistance to any eventual players. In fact, most of these kinds of efforts would be down to the community. Not Larian studios.


Control over the distribution of a mod and/or its patches costs time/effort. Time/effort for companies costs money. If the money made from supporting/selling a well done campaign mod made by a third party is worth it for Larian, then not much else needs to be said about that.