Originally Posted by Hassat Hunter
Blinkicide is right.
Like most other RPG's here too combat XP is so excessive that it pretty much always thriumps any peaceful paths.

Which is why I look forward to Pillars of Eternity not having combat XP. A lot of people whined, complained and threatened about that, but it's really the only reason to properly give alternative solutions without putting one clearly infront of the other XP-wise...


Yeah, I was as well quite irritated about this. Evading some guards with sneaking. invisibility, etc punish you with quite a lot xp loss and there is no real good reason for that. Actually iirc even Torment had a lot of non-combat xp for different solutions to problems that made sure that you do not fall behind in xp for being to clever for combat.

I put this into the same category as the late and incomplete translation, missing dice in my collectors edition, only 2 companion characters, which are not fleshed out much, etc: Budget and time issues.

Makes me a little sad, but I am still very, very happy with the game, so what? Could be the game even better? Jup. Is it still better than Baldurs Gate 1? Yes! So I am quite happy and hope for the next Larian game which maybe does spend just a little more time and money on the polish.