The first three sentences in your reply are declaratory statements, again, in which you are trying to forcefully establish a specific meaning - without any proof or argument or real connection to anything i said.
A really cheap logic fallacy of trying to strawman in an ad hominem about how someone else is childish.
You are throwing around declaratory statements, not some hypothetical people. I was talking directly to you.
If Oldschool had no universal ruleset, and had different levels of convenience as they of course did, then you should not make arguments that are negative towards some distorted notion of "old school", as if that twisted meaning has any connection to your declaratory statements based purely on subjective dislike of some features.
Casting healing spells after combat is pointless and annoying.
Declaratory statement, completely unsupported by anything. You just state it is so. Obviously to you, personally, based on subjective reaction.
It isnt such to me and several other players.
There is no skill involved, it does not add to the experience, its just an annoyance u have to do and a waste of time.
Again, completely personal subjective opinion presented as holy truth - i.e. declaratory statement not supported by anything real.
Saying that there is no skill involved is especially pointless and vapid, since it doesnt make any sense - since you dont need any skill to use healing spells whenever you use them in the game. You click an icon and then click on a character.
None of these has anything to do with any kind of "Oldschool".
Especially if you presume some specific features in old school games were there just to be old school, without any other reason.
These features actually have a specific effect in the game, as i explained. And you can now go and read my reply again without so pathetically grasping for childish ad hominems.
Various specific features in Oldschool games also had their specific roles, uses and effects on the whole.
btw, at the time those games were not called Old school games.