Once again, people: If you have 14 recovery AP with Glass Cannon before Head Start, you would have 12 recovery AP after. (7-1)x2 = 12, not 13.
Frozen and Petrified both give you additional Armour rating (how much exactly is not something I could find online). They also drop your Defense Rating (chance enemies will miss) to zero.
People die on Hard. Not too often though, unless they're trying really dangerous things like Glass Cannon without either Picture of Health or Lone Wolf. I think magma is the #1 cause of death on Normal.
Last edited by ScrotieMcB; 25/07/14 06:57 AM.