Originally Posted by BugMeNot
Hmm... ok... Is it just my impression or do most of the people who think "combats are fine / exciting" have rather physical-heavy (str/dex) parties while the ones who think "combat is boring / slow" have rather magic-heavy (int) parties?

I mean, I already had the suspicioun that mages might have a rather too high survivability and too low DPS in endgame (I thought it would be the opposite and took 2 mages specificly because I wanted to have fast but hard/dangerous combats and in early game it seemed to work out exactly like that frown )... but how extreme is the difference?


I finished the game with 1 pure marksman (dex = 20), 1 wayfarer (marks + geo), Madora was pure dps (kinda ridiculous that she could 1 shot with flurry), Jahan was a complete mixed bag with spells in everything (heavy damage spells + support spells).

My combats were quick usually took around 5-10 turns on hard difficulty. The combat feels slow early one but once you get good gear later on in the game it becomes easier. Also, I had 4 resistances beyond 100% for 3 of my characters.

I plan to do another playthrough with warrior and mage (fire + air). Jahan is going to be mixed bag again!