Originally Posted by OneFiercePuppy
Originally Posted by Wolfen2

What I want to create is a Fighter/Rogue who can steal everything in plain sight and sneak around.
I am still thinking about my 2nd character, but I am leaning towards a mage, who might have some rogue-ish talents as well, but I am not sure yet?


Fighter/rogue doesn't synergize all that well if you're not planning to use daggers. You can do it, of course, but for combat purposes you'll probably find that having to dump points into Dex (which isn't as helpful for a non-dagger melee fighter as strength, speed, or perception, I don't think) makes you a little weak until you either get good items or level enough to cap STR anyway. Backstab damage is nice, but it doesn't compare or even hang out in the same neighborhood with a two-handed Flurry or Whirlwind.


I have a few questions...

1. Since it doesn't synergize that good, how could I build a Rogue-warrior that could stand toe to toe against a normal 2-handed?

2. Is it possible just to focus on Man-at-Arms (2-handed) and just take Scoundrel to level 1 or 2 for non-dagger perks and sneak?

3. Can you please explain to me, why Backstab damage doesn't compare to a 2-handed warrior?

Last edited by Wolfen2; 25/07/14 05:31 PM.