Post your weird, random, or stupid ideas here. Comment on other people's weird, random or stupid ideas.

-Casting spells should trigger attacks of opportunity
-Intelligence is too powerful. Geomancy should scale off of Strength and Aerothurge should scale off of Dex to balance the stats out.
-Breaking chests should give a chance of smashed items. This would make lockpicking more valuable.
-There should be a vendor who only sells crafting items
-You should be able to drag any 'Fortify __' potion onto any equipment or weapon, to enchant that item with that effect. This would make alchemy more useful, and crafted equipment less boring.
-Food should regenerate lots of health, but over a very long period of time. This would essentially mean that your HP regenerates slowly as long as your character is well fed.

Last edited by dirigible; 27/07/14 04:28 AM.