The "I want it all, don't make me choose generation"... why we got Morrowind dumbed down into Skyrim... and BioWare making "RPG's" which fall strictly in the action category with the least stats and choices as possible. Sad days.
I agree with others; If you think you get too few (you're not) cheat... instead of dumbing down the game into super-duper-easy mode for all just because YOU are too lazy to learn. Don't ruin a good game to super-simplification... it's not that hard as is.
Backbacks pretty much drop from the start, they're random loot. I got about 10 gathering dust in my Homestead, since I don't use them at all.
Sure, giving Godmode by saying "Yes, I want to be a squirrel" to a random NPC, which unsuspecting people might do not knowing it's a glitch, then complain later the game is too easy may be a choice... but it's the question if that's a choice you want to give your players. There's a difference between giving choices, and just giving them blatent cheatcodes to roflstomp the game. And then later the roflstompers come complaining the game was easy, boring and no fun, just because there was no challenge...
It's happened more times than you can imagine, and thus, yes, this needs immediate fixing.
Hassat out.