Originally Posted by Darth_Trethon
no bodybuilding or willpower to resist status effects and damage....it'd be a sponge for damage and too easily incapacitated....
It's a little amazing how good elemental resistances and blocking are when used as damage mitigation.

Still, in terms of Bodybuilding and Willpower, I feel that's one of the primary weaknesses of Lone Wolf. With a party of four characters, you can normally get one player statused and still do well enough, maybe use a status-curing skill to get that character back up again; Bodybuilding and Willpower are still good for some light investment, but you don't need to go heavily into them. But with Lone Wolf (especially double Lone Wolf), a single disabling status is backbreaking, even if you can recover it during your other character's next turn. It's almost like you need to dump all, or at least most, of those 20 extra points you get into saving throws in order to be viable.

That said, I think hybrid is still viable even without Lone Wolf. You don't need 5 in any of the spellcasting abilities for them to be good (the only unlocked talent worth anything is Lightning Rod); in most of them, you don't even need 4.

edit: He might have been using the Lone Wolf skill point distribution. Without Lone Wolf you get 49 points at level 20. I'm guessing he was aiming for some level below 20... or something.

Last edited by ScrotieMcB; 29/07/14 11:01 AM.