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Well, my buddy and I co-op and we just reached Rex, but his minions are dead. Before we fight him, we wanted to do everything else to get as high of a level as possible. I think we have... Rex is the only thing left, but there are some unresolved things:

1. There is supposedly a grave-mound of an Orc that contains a full set of really nice armor. We couldn't locate that mound... Do we need to use perception potions to see it near-by?

2. There are quite a few Level 20 chests around the Church (from graves) and keys are nowhere to be found!!! We dug up every one of those mounds to make sure!

3. Where are the cats that want to get married?

4. There is a house close to Cyseal Villa teleporter that has rooms filled with traps. It also has a giant Chimney where you can Boost your armor. We can't get through these rooms, the one with electric cloud. In fact, we've yet to figure out how to get rid of these electric clouds...

5. Is Nick's Head somewhere in Cyseal?

6. There is a Well that teleports us to a snowy place. Its a quest about saving some brother. Our Journal now says we found a way to save him, but the doors in that place are closed. How do we get by?

7. Are there some secret merchants where we can sell ALL of our loot? Merchants run out of money and just like in most games, there really is no need to buy anything from them, other than repair... I always thought that this part sucked in all RPG's except Diablo games, where merchant items can be incredibly good AFAIK.


Finally, should we wait to fight Braccus until we're level 10+ or so? He seems incredibly hard. So far it seems there are no more big quests left in Cyseal to level up!

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1. You can just dig it up. I think it's where the torches are. There is no actual totem.

2. One of the chests is not locked.

3. Maxine and Sam? In the mayor's house and in the inn respectively.

4. Throw a pyramid across.

5. Yes. In the city itself actually.

6. Quest in a later act. You can't actually do it now.

7. Merchants restock every level. And Diablo merchant gear was ass unless you wasted time getting specific character levels for gambling.

For Braccus, he's meant to be done at level 9/10. A fire elemental will tank his initial meteor storm no problem.

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Originally Posted by PandaCatapault
1. You can just dig it up. I think it's where the torches are. There is no actual totem.

nope. the grave is just next to the crying ork and yes, you need perception.

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Originally Posted by MonarchX
...but his minions are dead.
HAhahahahahaha. Er. *ahem* Well. Dead. Of course they're dead. What with being dead and all. Dunno what came over me. Terribly sorry, and all that.
Your questions ( some already answered):
Originally Posted by MonarchX
1. There is supposedly a grave-mound of an Orc that contains a full set of really nice armor. We couldn't locate that mound... Do we need to use perception potions to see it near-by
It's just next to where the crying ork *goes* if you game the conversation right, which is fairly close to where the torches are. And you need perception. Low perception means you'll miss a lot of content in this game.
Originally Posted by MonarchX
There are quite a few Level 20 chests around the Church (from graves) and keys are nowhere to be found!!! We dug up every one of those mounds to make sure!
All of the chests are locked. A key to one of them drops from another grave. It's hard to see because grass and/or killbots and smoke and fire and so on. How to open the rest will become apparent once you get the first one open.

If you've really cleared all the graves, use Alt to find the key. If you're not sure who may have picked it up, make sure the person with an old iron key in their inventory tries the chests.

Otherwise, you may have missed a grave.
Originally Posted by MonarchX
4. There is a house close to Cyseal Villa teleporter that has rooms filled with traps. It also has a giant Chimney where you can Boost your armor. We can't get through these rooms, the one with electric cloud. In fact, we've yet to figure out how to get rid of these electric clouds...
As noted; use the pyramids. Or have a rogue or ranger jump through the door, or use feather fall. Or dodge a lot and then shut the trap off with the switch in that same room. Or beef up your fire resistances and ignore the trap. There are options.

Electric clouds work like poison clouds: most of the time there's a vent underneath that you can block.

The forge is exactly the same as the one behind the locked smithy in Cyseal.
Originally Posted by MonarchX
5. Is Nick's Head somewhere in Cyseal?
Look for the fairground. If you haven't seen that yet, look for big blank spots on your map.

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Originally Posted by Icho Tolot
Originally Posted by PandaCatapault
1. You can just dig it up. I think it's where the torches are. There is no actual totem.

nope. the grave is just next to the crying ork and yes, you need perception.


You couldn't be more wrong.

If you talk to him and pass the RPS test for him to tell where his brother's grave is, he will go exactly to the spot where he buried his brother. If you already killed him, it's north of where he was sobbing, near some rocks.

If you didn't kill him, then what you need to do is go behind him and equip the shovel (YES, this time there is nothing to click, so you have to trigger using the shovel by equipping it). When you equip the shovel the character will dig the corpse of his brother and he will start a fight.

If you killed him, just go to the right spot and equip the shovel. But by now what you find inside will be useless (a unique orc armor and a unique orc helmet).

Edit: Perception doesn't help to find this grave, but helps find all other 3 that are in this area (all others are near small totems).

Last edited by kurausu; 29/07/14 05:20 PM.

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