SUGGESTIONS
Jack of all Trades
Increase all of your Abilities by 1, but you may not level any of them past 3, except with equipment bonuses
Balanced Lifestyle
Gain an Attribute point every level, instead of every other level. You may not increase any of your attributes past 10, except with equipment bonuses.
Adaptable
Removes the AP cost of equipping weapons and armor in combat
Exorcist
Gain "Blessed" after critically striking an Undead.
Killer
Gain "Enraged" after critically striking a living humanoid.
Hunter
Gain "Haste" after critically striking a monster.
Planar Knight
Gain "Elemental Absorbtion" after critically striking an elemental, void creature, or demon.

Last edited by dirigible; 29/07/14 06:53 PM.