I always try to role-play the character I want to play in an CRPG - one I know the "boundraies" of the CRPG. In Divinity, you CAN follow your way without breaking/missing too many quests. (I also initinally, refused to help him, till I found out there was a way to get him his herbs without stealing) <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> (Which fir my character)