I'm having issues where the story editor will not generate a global atmosphere trigger definition. I've rebooted the editor like 10 times and keep remaking atmosphere triggers, but I can't get the generate definitions to recognize atmospheric triggers. I've tried setting it to global or local.
I wanted to fiddle with the TriggerSetAtmosphere option and try to change the atmosphere based on events. So I'm using a query to get the trigger UUID, but no matter what I do, it seems the atmosphere triggers are not being detected, so I cannot query the UUID. I'm not sure if this is just buggy or if I am missing something. After reloading a few times and I click on the trigger itself, it causes a 'continue' or 'quit' error as well.
I know the call function requires an atmospheric trigger because when I substitute in a box trigger into the query function, I get an error upon causing the event, where it reports I have used an invalid atmospheric trigger UUID.
Anyone have any luck with this?