I saw the little chart comparing how the 3 classes level up in stats differently. Warriors get 50% more vitality, Wizards get 50% more mana, and survivors get...not much, as they sit in the middle. Warriors get huge benefits from increasing STR in addition, and Survivors get a small advantage in increasing Offense/Defense ? Otherwise Survivor is almost exactly a wizard, the percent loss of vitality is balanced by the same increase in mana..

I see there are essentially 2 ways to play these type of games
1) have a ton of health and deal incredible damage before you are hurt too bad
(warrior)
Or
2) Have a ton of mana and expend it killing monsters before they can hurt your much smaller health points, running away then casting spells as necessary.

Is there a 3rd path, another play style? I'd hope that the Survivor might be it, but I don't see it yet. It seems like a weaker version of both wizard and warrior. Warriors and Wizards can be just as good with bows can't they, and the both can cast invisibility-like spells, so whats the point?