At least in your example Waltc, the reward is definitely worth it. It's worse when all you get is a few xps and a random item.
Seriously, why bother trying to be subtle with the murder case when you can break into every room of Esmeralda's house and gather clues as well as any valuable items you can steal. This is something I don't like there, this murder case turns out to be much more of a burglar's work than a detective's work. And you get more rewards from stealing than what you get at the end from solving it... what DO you really get, by the way? Nothing. I don't usually touch anything else than the clues, but that's because I'm rping my way through the game.
Stealing stuff should be harder. For example they could tag a "stolen" keyword to some items (paintings, gold cups, etc.) so that only shady merchants will accept to buy them. It's getting ridiculous when you steal a painting from an NPC's room and sell it to HER a couple of seconds later.
Last edited by Tsort; 31/07/14 02:20 PM.