Originally Posted by Hiver
Very good list of fixes and tricks.

When you talk about making a container file for the prefabs... you mean that we should create some file and then just change the extension to .lsb?

Or is that just a string i need to add to the prefab window adress field, in the editor, when trying to save a prefab? And then the editor will create the appropriate container file?



It's kinda stupidly written there, my bad. You only need to change the FileName entry in the editor. Let me rephrase:

In the prefab creation window just add the name of your container (doesn't have to exist) in the FileName field. In my case that's C:/Program Files (x86)/Steam/SteamApps/common/Divinity - Original Sin/Data/Public/Test_1_9c0b1a8b-1c94-4610-bee2-a07093e5d5b8/RootTemplates/my_container_name.lsb


The underlined part is the one you have to add yourself. If you change the directory, afaik it won't work anymore. If you get this step right, the "create" button will no longer be greyed out.

Now that it's more clear, the notes regarding reuse, prefixes, locations etc. in the pdf should also make more sense.