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enthusiast
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enthusiast
Joined: Jul 2014
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Yes. I don't know when it was announced, but people in these forums have known for quite a while.
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veteran
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veteran
Joined: Jan 2014
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They'll be back on August 4th. Not much longer now.
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Support
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Support
Joined: Mar 2003
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It was mentioned in a kickstarter email, at least
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veteran
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veteran
Joined: Apr 2013
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I was wondering why the sudden drought of patches....I mean I knew they'd take a holiday after release I just didn't know when and with the chaos around launch and the GOG delayed public release(please don't ever do that again, without GOG the world would cease to exist) and all the otherwise chaos and some people were saying the game was being absolutely torn apart by russian critics due to lack of translation I was guessing that was put on hold....not that I mind, everyone deserves a break and some rest and peace and happiness.
As for when they get back, some bugs remain but nothing too severe and once those are squashed and the companions added to the game things can go back to normal although the toolkit needs some desperate fixing/unlocking ASAP if a modding community is to grow around this game....and I still think they'll need to think about delivering on that 10 level dungeon later on.
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addict
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addict
Joined: Apr 2013
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It's my understanding that GoG themselves chose to delay the release, not Larian.
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enthusiast
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enthusiast
Joined: Jan 2014
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I still think they'll need to think about delivering on that 10 level dungeon later on. IIRC, there won't be a big dungeon - they decided to break it down into many smaller ones which are already in the game.
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veteran
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veteran
Joined: Apr 2013
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I still think they'll need to think about delivering on that 10 level dungeon later on. IIRC, there won't be a big dungeon - they decided to break it down into many smaller ones which are already in the game. It's my understanding that GoG themselves chose to delay the release, not Larian. I'm aware of both of those circumstances but that doesn't change anything from my perspective. They need to ensure that kind of mixup with GOG never happens again and they need to think about bringing the 10 level dungeon as an expansion later on. The game has been quite successful, it has dominated Steam and GOG for a month and they plan to support the game with content long-term anyway so I don't see why as part of that content they wouldn't bring something they promised in the first place.
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veteran
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veteran
Joined: Jan 2014
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I'd prefer they spend some time balancing the encounter difficulty post-Cyseal so it's not ridiculously easy.
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veteran
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veteran
Joined: Apr 2013
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I'd prefer they spend some time balancing the encounter difficulty post-Cyseal so it's not ridiculously easy. Oh piss off, the game doesn't have nearly enough skill points....all you can do with 20 level-ups is 3 maxed skills. It's fucking pathetic and then there are idiots around crying for shit to be fucking nerfed.
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veteran
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veteran
Joined: Jan 2014
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I'd prefer they spend some time balancing the encounter difficulty post-Cyseal so it's not ridiculously easy. Oh piss off, the game doesn't have nearly enough skill points....all you can do with 20 level-ups is 3 maxed skills. It's fucking pathetic and then there are idiots around crying for shit to be fucking nerfed. Did you miss your afternoon nap time between recess sessions or something? How does my comment warrant your attitude? By the way (and this has been mentioned to you before), you don't need to spend 15 points to get an ability to rank 5. It's more like 3 to 6 points. The idea is to obtain gear that adds bonus ranks to the abilities you're actually interested in. You can get a lot more than 3 abilities "maxed" that way. But, please, keep on preaching that 3 maxed skills nonsense. Why let a little thing like common sense or the truth stand in the way of a good rant.
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veteran
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veteran
Joined: Apr 2013
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I'd prefer they spend some time balancing the encounter difficulty post-Cyseal so it's not ridiculously easy. Oh piss off, the game doesn't have nearly enough skill points....all you can do with 20 level-ups is 3 maxed skills. It's fucking pathetic and then there are idiots around crying for shit to be fucking nerfed. Did you miss your afternoon nap time between recess sessions or something? How does my comment warrant your attitude? By the way (and this has been mentioned to you before), you don't need to spend 15 points to get an ability to rank 5. It's more like 3 to 6 points. The idea is to obtain gear that adds bonus ranks to the abilities you're actually interested in. You can get a lot more than 3 abilities "maxed" that way. But, please, keep on preaching that 3 maxed skills nonsense. Why let a little thing like common sense or the truth stand in the way of a good rant. And wear level 6 gear at level 20 because nothing else has the skill bonuses I need and forfeit pretty much all armor points?? Why do people keep making the same pointless arguments over using gear to help skills. NO, the end. Even if I leave three skills at level 4 to aid with gear I still can't get more than 4 skills to level 4 so the benefit is literally not worth mentioning. At level 20 I should be able to max 7 skills per party member(a quarter as the party is composed of four) or each lone wolf should be able to max 13 skills(to make up for missing companion).
Last edited by Darth_Trethon; 01/08/14 01:01 AM.
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enthusiast
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enthusiast
Joined: Jul 2014
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@Darth My Scarlet ended the game with 4 skills completely maxed out, and several others at 3 or 4. My Roderick ended the game with 3 skills maxed, 2 others at 4, and a couple random points scattered. My Jahan ended with 4 skills maxed (including crafting and blacksmithing at rank 6, for shits and giggles) and also 8 spare skill points that I never bothered spending My Madora ended with 3 skills maxed, a few more at rank 3, and 5 unspent skill points.
I would say that you could easily master at least 4 skills by endgame. 5 if you spent your points carefully. 6 if you abuse the Seller of Secrets books.
Why should you be able to master 7 skills per person? Because there are 28 skills? Why should you be able to master all of the skills in the game in a single play through?
Last edited by dirigible; 01/08/14 01:26 AM.
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veteran
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veteran
Joined: Apr 2013
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@Darth My Scarlet ended the game with 4 skills completely maxed out, and several others at 3 or 4. My Roderick ended the game with 3 skills maxed, 2 others at 4, and a couple random points scattered. My Jahan ended with 4 skills maxed (including crafting and blacksmithing at rank 6, for shits and giggles) and also 8 spare skill points that I never bothered spending My Madora ended with 3 skills maxed, a few more at rank 3, and 5 unspent skill points.
I would say that you could easily master at least 4 skills by endgame. 5 if you spent your points carefully. 6 if you abuse the Seller of Secrets books.
Why should you be able to master 7 skills per person? Because there are 28 skills? Why should you be able to master all of the skills in the game in a single play through? Yeah, that happens when you buy the booster books from the seller of secrets several times over. But that's been patched though it still works in the worlds of older characters created before the patch. Otherwise you legitimately can only get two books that give three points each and even if both are given to the same character it's still impossible to max a 4th skill at level 20 with that character. Actually you'd be 5 points short of maxing a 4th skill so it'd also be impossible at level 21.
Last edited by Darth_Trethon; 01/08/14 01:37 AM.
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enthusiast
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enthusiast
Joined: Jul 2014
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Nope. I didn't use any of the "Compendium of Mortal Techniques" books. I still have 4 of them sitting unused in my inventory.
Last edited by dirigible; 01/08/14 01:42 AM.
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veteran
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veteran
Joined: Apr 2013
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Nope. I didn't use any of the "Compendium of Mortal Techniques" books. I still have 4 of them sitting unused in my inventory. Then you ran into another glitch or you mistakenly count skills boosted by gear as "maxed" as you don't get enough points to max a fourth skill on the same character in 20 levels. That's a fact. But even if there were enough points to max a 4th skill(which there aren't) the argument is still pathetic at the absolute best. Four skills out of 28 is a fucking joke. The absolute minimum should be no less than 7 which is more than double what you get now.
Last edited by Darth_Trethon; 01/08/14 01:45 AM.
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enthusiast
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enthusiast
Joined: Jul 2014
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I get +14 skill ranks on my Roderick, from equipment, and +9 skill ranks on my Scarlet from equipment.
In case that needs elaborating, that means I got enough skill ranks on Roderick from GEAR ALONE to max out almost 3 different skills.
Also I take it back. I apparently used a single Compendium on my Roderick. Of course I also ended the game with 4 unspent skill points on my Roderick.
Last edited by dirigible; 01/08/14 01:47 AM.
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veteran
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veteran
Joined: Apr 2013
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I get +14 skill ranks on my Roderick, from equipment, and +9 skill ranks on my Scarlet from equipment. Ok....except none of my equipment above level 8 has any of the skills that aid the skills I'm using....again, I've covered this over and over and fucking over again. Gear bonuses are not a valid defense of this worthless leveling system because gear drops are unreliable at the very best.
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enthusiast
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enthusiast
Joined: Jul 2014
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My Roderick was wearing some level 5 bracers because they gave +1 One Handed (and +1 Lockpicking, which I never used). Were there bracers with better base armor? Yes. Did I care enough to sacrifice 10% of my damage? No.
If you want to min/max your skill points then you're probably going to have to make some sacrifices elsewhere. Either that or do what I did with my Scarlet - if you get a really awesome piece of gear which gives bonuses you don't need, consider speccing into those bonuses. I turned my pure mage into a mage/rogue hybrid, and it worked out fine.
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enthusiast
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enthusiast
Joined: Jul 2014
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You say that the leveling system is worthless, but I'm really not sure how.
I wasn't being very careful about where I spent my points, I still wound up with enough points to do everything I wanted, and the game DID wind up being too easy (I switched to hard difficulty, and it was still a breeze).
I guess you're having trouble, but there have been multiple threads asking for a harder difficulty, and the general consensus is that the game becomes too easy later on. Are you playing on Easy? Because if you're not playing on Easy, and you think the game is too hard, then I think maybe you should switch difficulties.
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Moderated by ForkTong, gbnf, Issh, Kurnster, Larian_QA, LarSeb, Lar_q, Lynn, Monodon, Raze, Stephen_Larian
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