Hassat, I think what you're doing here is thinking two moves ahead. I think the combats in that area are not challenging enough -- by which I mean, epic enough -- but you're right that making those combats longer and more difficult would then cause this probably of too many combats in a row, which would be bad for pacing. I guess there's a little bit of this now, but it would likely be even more pronounced, perhaps unbearably so, once each of those fights was ramped up to a proper difficulty.

I don't think it would be impossible to change the pacing, however. Just a little bit of added conversations, maybe some Charisma options (maybe someone would be open to a bribe?), maybe just the typical villainous gloating about your forthcoming destruction. Something other than red exclamation marks and "Fight!" every single time.