Hi

First I show what I did so far
1) Created own resource in my own mod, created following
![[Linked Image]](http://i.imgur.com/UREwYoZ.jpg)
Notice, Texture, Model and Material all there.
The Material is this
![[Linked Image]](http://i.imgur.com/1dAvdsJ.jpg)
A swirling green ANIMATED material, it consists of 4 slightly different moving layers that are mulitplied together, essentially, it's a green storm cloud texture for an object. It is an test, but it does look pretty nifty.. anyway
Next I assigned the MATERIALResource to the VISUALResource (Model)
![[Linked Image]](http://i.imgur.com/EXdaayF.jpg)
The model in question is this
![[Linked Image]](http://i.imgur.com/juaWc2r.jpg)
Now... I have a huge problem
This is all fine and well, but as you know, only TEMPLATES can be placed. And I have a hit a huge wall in doing this... what is that wall? This is that wall.
![[Linked Image]](http://i.imgur.com/HfJpgiK.jpg)
Anyone know how to actually save a template? What to call it? And how to fix this problem?
It either says
"Invalid Filename"
or
"Invalid FileExtension" (all with *.lsb)
Help!
Ps.: In case you wonder what I am doing here, I want to create my own graphics, since I am (wanting) to do a sci-fi/fantasy mixture mod. You won't be running around with guns, but you will walk around sci-fi stuff. I need to be able to import models for this, no way around it.
PPs.: THe error is the same, whether I assign a visual resource or not. In the screenshot I switched out and in again to re-try and hence no visual resource is in the field, but believe me, I tried any combination I can think of

It always says "invalid file-name" or even more absurdly, invalid extension.