Surprises would be very nice but not just for me

Just further tested it
FBX version 7.3 is what I used (3dsmax 2013) but I actually exported from CINEMA 4D R15 because that's what I use and there I can select what FBX version I want (unlike in 3dsmax..)
Baked UV is exported and works right
![[Linked Image]](http://i.imgur.com/5TorRPG.jpg)
Now I am only wondering how to make this glow... I thought emissive would do it, but I guess whatever I am doing with the shader is not the right thing to make things glow.
This is of course just an early test

How do I record animations in the editor? Just want to show what it looks like in a short gif
Edit: Ah, turns out it only glows is easier than I thought, just pap triangle wave form with 2 -1 and smooth on a MAX filter to emmissive, and you get flame-like behavior. Very neat!
![[Linked Image]](http://i.imgur.com/x6Ffl3O.jpg)
And here the material shader in case someone wants to do the same
![[Linked Image]](http://i.imgur.com/TbDzSJR.jpg)

This makes me very happy, Neon like animation stuff is very important for sci-fi environments