Like I said, It's how you implement it that matters, I also don't like the zooming and spinning because usually the controls are more complicated and those controls can be used for other stuff.
fixed camera, maybe a bit of zooming and more detail. besides, you don't need a stronger PC for it... a bit ofcourse, but it's just deciding what features you'd like to implement or not, like bump mapping and such, it's not necessary, take freelancer, sweet game I can play it at max detail level and I have a AMD 1Ghz, 256RAM, Geforce2 with 32Mb

So less detail is good for slower PC's and the gfx won't be that much worse. also, the amount of RAM that game uses is SOOOOOOOOOO low and with that amount of detail... I still can't figure it out, only 1 reason comes to mind: VERY GOOD ENGINE

a demo I DL'd the other day, don't know which one anymore used SOOOO MUCH RAM, it blew my socks of and it loooooked so crappy !!! I remember, it was Postal 2

PURE CRAP, okay a demo still needs tweaking, but amount of RAM usage won't be screwed back THAT much I think


Viper