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celebrate

It was such a simple change that was necessary; a single _Player2.IsPlayer() check in the Global Player Comments Story that kept the single player dialogue from occurring. Player2 exists technically, but because of my change the IsPlayer() check always comes back false.

With that line changed, I think I've covered all of the major issues raised so far. I'm not going to worry about the 'multiplayer' issues, since this mod is really not meant to played multiplayer.

At this point the only thing that I'm really concerned about would be parts that *require* two living players to complete. I think I may have heard about something near the end-game that requires both players, but I haven't gotten around to getting past the beginning of the third map so I don't know.

Updated version of the mod is here-
http://www.mediafire.com/download/re0z17g0a0x9d5g/JourneyOfTheLoneWolfV4.zip