So I cannot just edit the file \Steam\SteamApps\common\Divinity - Original Sin\Data\Mods\Journey_of_the_Lone_Wolf_16e7b463-b51b-4d2b-b3fd-98853983f128\Story\RawFiles\Goals\CYS_General.txt
in your mod? That's what i tried and it did not work
My understanding is that to make changes to the story, you need to open up the Mod in the Editor, make your changes there, and then "Generate + Build Story" (or just build, I'm not sure). The txt file by itself isn't sufficient.
That being said, I discovered what was wrong with my Story changes earlier. It appears that changes to the Story *do not* take effect in an already existing save-game. My tests earlier involved me loading the same game over and over again, which is why I didn't notice the changes.
The _PROC file was indeed the one I needed to change. I removed the Distance checks in that file. Zixzax correctly showed the cutscenes and continued the story when I had started a new game with the changes.
I have also changed the last door to the Garden in the Homestead, so that it only requires one of the Pressure plates to have a Player on it. I have verified that the door opens correctly (after I tele'd myself to there for testing purposes).
Which means that this mod should now theoretically be completable with just a single player. The version of the mod updated with these changes is here-
http://www.mediafire.com/download/qvg74zhyx6grskn/JourneyOfTheLoneWolfV5.zipNote: A new game will have to be started for the story changes to take effect. There might be unforseen issues due to my change to the Dual Dialog requirements.