DB_LoneWolfAbility(CHARACTER_Player1,2,2);
DB_LoneWolfAbility(CHARACTER_Player1,3,2);
DB_LoneWolfAbility(CHARACTER_Player1,4,2);
DB_LoneWolfAbility(CHARACTER_Player1,5,2);
DB_LoneWolfAbility(CHARACTER_Player1,6,3);
DB_LoneWolfAbility(CHARACTER_Player1,7,3);
DB_LoneWolfAbility(CHARACTER_Player1,8,3);
DB_LoneWolfAbility(CHARACTER_Player1,9,3);
DB_LoneWolfAbility(CHARACTER_Player1,10,4);
DB_LoneWolfAbility(CHARACTER_Player1,11,4);
DB_LoneWolfAbility(CHARACTER_Player1,12,4);
DB_LoneWolfAbility(CHARACTER_Player1,13,4);
DB_LoneWolfAbility(CHARACTER_Player1,14,4);
DB_LoneWolfAbility(CHARACTER_Player1,15,4);
DB_LoneWolfAbility(CHARACTER_Player1,16,4);
DB_LoneWolfAbility(CHARACTER_Player1,17,4);
DB_LoneWolfAbility(CHARACTER_Player1,18,4);
DB_LoneWolfAbility(CHARACTER_Player1,19,4);
DB_LoneWolfAbility(CHARACTER_Player1,20,4);
DB_LoneWolfAttribute(CHARACTER_Player1,2,1);
DB_LoneWolfAttribute(CHARACTER_Player1,4,1);
DB_LoneWolfAttribute(CHARACTER_Player1,6,1);
DB_LoneWolfAttribute(CHARACTER_Player1,8,1);
DB_LoneWolfAttribute(CHARACTER_Player1,10,1);
DB_LoneWolfAttribute(CHARACTER_Player1,12,1);
DB_LoneWolfAttribute(CHARACTER_Player1,14,1);
DB_LoneWolfAttribute(CHARACTER_Player1,16,1);
DB_LoneWolfAttribute(CHARACTER_Player1,18,1);
DB_LoneWolfAttribute(CHARACTER_Player1,20,1);
DB_LoneWolfTalent(CHARACTER_Player1,3,1);
DB_LoneWolfTalent(CHARACTER_Player1,7,1);
DB_LoneWolfTalent(CHARACTER_Player1,11,1);
DB_LoneWolfTalent(CHARACTER_Player1,15,1);
DB_LoneWolfTalent(CHARACTER_Player1,19,1);