Larian Banner: Baldur's Gate Patch 9
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Joined: Aug 2014
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Joined: Aug 2014
Hi

Was wondering if there was a way to make mods work with existing save files? I've been playing this game for quite a while, enjoying it, but the movement speed of the characters outside combat is tearing me apart. And I dont want to start over again.

So I installed a speedmod, only to find out that mods only work when starting a new game. (W-why?!)

Is there a way to make a existing save file compatible with mods?

Joined: Jul 2014
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Copy-pasted from my other topic-

Getting a mod to be effective mid-game (or removing a mod midgame) takes a bit of save file editing.
A) Create a new game with 1 mod enabled. Save it as a new save file when you exit Character Creation.
B) Go to Documents/Larian Studios/Divinity Original Sin/Player Profiles/(Profile Name)/Savegames/(New Save name)/ and copy the meta.lsb there
C) Go to your old unmodded savegame folder and paste the meta.lsb you just copied, replacing it
D) Start up the game again and load your previously unmodded save. It should now have the mod effects. You may need to teleport to reach the map you were previously at, since it'll load in Cyseal regardless of where you were before.

Joined: Aug 2014
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It works, Thanks alot for helping me!


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