Hmm...perhaps going OT for this forum but the article was worth a few chuckles. The presumption that Dragon Age (with a dumbed down RPG system, inflexible camera, simplified lighting model) is an "advance" on Neverwinter Nights seems to indicate Bioware's desire to rewrite history. And this gem:
"He says the game's crafting system is the deepest BioWare has ever created. You don't just craft individual items from raw materials, but actually create different parts of the final product and then combine them..."
suggests they've forgotten how crafting started fairly complex in NWN2 and was rapidly simplified in the expansions (presumably in response to feedback). I'm guessing that Inquisition will be principally a match-the-ingredients crafting puzzle game (with lots of special ingredients only available as extra paid content/DLC) with a bland, uninspiring 3D adventure tacked on.
Given Gamespot's criteria ("I can see this is Dragon Age. The evergreens are tall and rigid, and their olive-hued needles are duller than those you would see in many other fantasy games") I've not got any expectations for DA3, but then I've boycotted EA/Bioware for a few years over their DRM policy (mandatory online activation) and not bought anything since the original DA Awakenings expansion. Like the OP, I consider Bioware long gone and am far more interested in what Obsidian might achieve with Pillars of Eternity.
Last edited by Stargazer; 04/08/14 02:47 PM.