Something I've noticed when playing kickstarter games is, you're usually dealing with noob developers. Kickstarter games seem to be almost always released with a severe lack of polish, just as this game was. Its like they just couldn't wait any longer, so they went ahead and released it just to get it out there, even though they knew it had some real problems.
Unfortunately though, it really just makes them look as if they don't know what they're doing. Didn't they have testers play the game and tell them what was wrong with it? It seems like the obvious thing to do, is to get the game as ready for release as you think it can be, then don't release it yet. Hand it over to 20 game testers that come in and play the game and write down every problem they have and everything they notice. Obviously beta helps but that's just to get it to the release point. This would be the final test because its a test of the release product. Without all the glaring issues of beta, the new testers would much more easily find all the little polish items that really finish the game off. I really don't see what the problem is or why so many devs fall into this pitfall.
Last edited by JiggaJaw; 04/08/14 02:49 PM.