@OP: It would be a lot of work, but perhaps you could consolidate all of these suggestions into your original post. That would make it a lot easier to see what has been added.
Now my own two cents:
There are SO MANY empty containers, exploring a new area feels like a chore with how long it takes to open them, especially when your character is slowly moving around a large pile of boxes. It would be nice if they could either -
A. Automatically add "empty" to the item caption for all empty containers once a character is within a certain range
B. The first time an empty container is clicked on, rather than opening the container's dialog window, simply add "empty" to that container's item caption.