In all honesty I don't agree with the idea that hybrids are too weak, even on hard mode, it seems as though people are confusing the fact that it's not the most optimal end-game orientated approach and sure on the way you may have to sacrifice some individual toughness by dropping some CON for INT, but that doesn't matter when you have all of those summons taking most of the hits.

The min-maxer will say there's not enough attributes to go around and yet refuse to take talents like "know it all" and "bigger and better" simply because later on you can get more bang for your buck by trading them in, or so that they can put together their GC/CBK/WtS/Leech combo. Similarly you may be looking for equipment that will raise your attributes, rather than lusting after that 1ap sneak-guerrilla combo. That end game focused, blinkered, approach is strange considering how the common opinion is that the mid to end game is far too easy, boringly so. I'd rather take those "trash" talents and transfer some of that end game godhood for early game utility.