DA:O wasn't too bad of a game IMO, but it's no D:OS. Its main downside is that realtime-with-pause-combat just blows.
Speak for yourself. I prefer real time pause combat and Dragon Age: Origins was the perfect blend of modern with old school RPG features. DA2 and ME3 weren't good though. ME2 was great as far as action-RPG's are concerned.
People are making too many judgements on Inquisition though which isn't released. Most of all, it's not a traditional-RPG but an ACTION-RPG. Bioware no longer develop CRPG's but action-RPG's and there's a clear difference.
The problem with the RPG's like Skyrim, Dragon Age and Mass Effect is not that they are bad RPG's, it's that they are 90% flashy and only 10% substance. Doesn't mean I don't like playing them, but for me games like BG2 and NWN fill a certain mood that NO rpg of the newer kind can even approach.
LOL? Dragon Age and Mass Effect are nothing like Skyrim. Skyrim is bland, empty and your character's dialogue is lacking. In Dragon Age and Mass Effect, dialogue is the key focus outside of combat. In Mass Effect 1 you can literally spend hours conversing with people and the same goes for Origins where you can forge a personality with the dialogue system (hell, you can still do that in DA2).
Even the later titles in these series (DA2 and ME3) resemble older RPG's more than Skyrim because your choices have consequences in the plot even if they don't matter much in the end. Skyrim's just a sandbox RPG that's linear when it comes to quests and the main plot. Everything you do in Skyrim has no consequence and role-playing is meaningless. Dragon Age and Mass Effect are more direct RPG's (with Origins being a traditional RPG as opposed to its sequel which delved into action-RPG territory and dumbed down features).