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4. You shouldn't have to get better aim from perception with 11 dex - That's an excuse

Not an excuse, just how the code is written.

Which, btw, I really like. I like how accuracy was been split into two attributes. I wish str and dex worked together for melee weapons.

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6. Durability on a bow/crossbow should only go down IF AND ONLY IF you actually hit the target.

Why?

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And every type Special arrows should always do significantly more damage overall than a regular one...

Why?

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There is no reason why an Archer with a DEX of over 11 whether in a stance or not, only have a 49% or less chance to hit every time.

Why?