Originally Posted by Elwyn
Your chance to hit with ranged weapons is determined by perception and not by dexterity.


I think that this is unbalanced, because bows and crossbows are the only weapons that require two attributes. If the game would have no magic it would be balanced, because ranged weapons should have a disadvantage compared to melee weapons. But magic requires only one attribute and is even more powerful than ranged weapons. Perception should determine the chance to hit with ranged weapons and the dexterity requirement should be replaced by perception.

Last edited by Wizard1200; 05/08/14 07:41 PM.