Originally Posted by Elwyn
Originally Posted by tx3000
Originally Posted by Elwyn
Your chance to hit with ranged weapons is determined by perception and not by dexterity.

Then explain why my mage with a low perception can hit better than an archer with a higher perception.



Does your mage have a bow equipped? I think, he probably has a staff as a weapon, doesn't he? Staff is an intelligence-based weapon, so the chance to hit is determined by intelligence. So, if your mage has a very high intelligence, then his chance to hit with a staff is also very high.

The chance to hit with ranged weapons (which is the same as accuracy) is determined by perception.

http://divinity.wikia.com/wiki/Divinity:_Original_Sin_Attributes

I think he means with spells, not staff attacks. Do ranged staff attacks have a to hit chance?

Addition:
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I think that this is unbalanced, because bows and crossbows are the only weapons that require two attributes.

I wouldn't necessarily say its unbalanced, but it does strongly suggest making your archer into your scout/trapfinder in order to get your money's worth.

Last edited by Armakoir; 05/08/14 07:38 PM.