That being said, your unwillingness to find the root of your archer to-hit problems COMPLETELY INVALIDATES your entire "archer's suck" argument in this thread.
There is nothing to learn, it's very simple, an archer that has a dexterity of 11 should not ever only have a 49% chance to hit an enemy that is right next to them, for any reason.
Putting the chance to hit and accuracy aside, the reasons why archery is just a bad class is denoted by all the other reasons I posted.
Only when all the restrictions and the low chance to hit even with enemies standing right next to you, are fixed, will archery will be playable.
On a side note
Just as a side note: My warrior who has a strength of 13 sometimes has the chance to hit of 29%.
Yes Sometimes...that's not the issue I'm talking about.
All the archers I have ever built even with a dex of 11 ALWAYS have a very low % chance to hit even while enemies being right next to the archer.
Sometimes is expected, but it's always low with archers every time all the time.