First of all thank you iru this is valuable information to me :P
"All Skilled Up" and "Bigger And Better" should not be taken on the main characters
I've been told that from several places, thank you i will re-define my builds a little.
First of all thanks for providing the general information to new players.
That being said, I have a few mayor problems with your suggestions:
-what difficulty are you playing on?
-Not even mentioning the brokenness of Glass Cannon, Leech, multicoating (using multiple essences on the same equipment to get to > 100% resistance), end of turn sneaking and the Seller of Secrets exploit
-builds are only for level 20 chars
-the +ability / attribute points books and the +int-per books
-homestead only crafter
-Moloch (respec and trading talents for ability/attribute points)
-Tenebrium
-Characters don't exist out of context. They have to be build to complement your party.
Thank you very much, thanks to you i now realize that i have to make a few additions to the first page such as a talents, multicoating or resistances. But please realize this is a work in progress, as such i had actually forgotten about the + ability and + attribrute books.
also some of you may hate me for this but i have yet to complete the game.
as it stands, i will add:
Resistance
Talents
Abilities + Tenebrium
Crafting (i will only include what i feel is relevant)
Recommended party (only when i have compiled the neccesary Builds)
example:
1 Char = STR - One handed - Man-at-arms - Shield
Tank/Damage [link]
2 Char = INT - Staff(lol) - Air and Water magic (i know but i can't spell the words from the top of my head)
Damage/Heal [link]
Companion Madora = two handed - Man-at-arms
Damage/Tank [link]