GC is absurdly overpowered, even on hard difficulty. I started off with one character on GC, Jahan. On the first map things could get pretty rough for him if I didn't pay attention to line of sight, control, and sometimes he died because of dumb luck. I can easily see how this would be annoying in a multiplayer game.

But after a while, everything starts to work together and GC becomes ever more obviously powerful, mainly because you slowly fix the health weakness. GC gives you more action points, meaning you get to use more of your abilities/spells which in turn results in more control overall so the enemy often doesn't even get to attack. When I noticed that, I also picked GC for my Scarlett geo/pyro. Then a bit later I also went with GC for my ranger. Once you have some points to toy around with and can spec into man-at-arms/picture of health, there is really no reason not to take GC. My only character that didn't have GC had, in the end, roughly 20 speed instead, my 'tank', simply because I thought it was silly to pick GC for a tank. In hindsight, it would've been perfectly fine giving the tank GC as well, just not as early as my casters.

Also, 20 action points per turn isn't the max. The bar will just fill up with more points to the right. I ended up with 24-26 points max and per turn on Scarlett/Jahan and my ranger, whereas Madora was stuck at around 16 max, 14 per turn or something like that. With haste, my ranger sometimes had 30 action points in a turn, which was absurd (especially coupled with 5 sneak and guerilla).

Perhaps it isn't even GC that's overpowered, but the GC/picture of health combo. It fits perfectly with GC as you'll already quite early want to spec into constitution, because of your low health as well as to increase your max action points. The amount of points in speed needed to get a decent number of action points without GC just feels off.

Edit: And yeah, in the end all my characters had 5 man-at-arms, picture of health, weather the storm, and three of them had glass cannon. It felt game-breaking to be honest.

Last edited by Fleve; 07/08/14 03:32 AM.