Originally Posted by dirigible
I don't really see why you would ban 2-handers, but NOT ban mages. I'd trade Madora for someone who can cast heals and buffs and elemental spells in a hearbeat, if I weren't purposefully limiting myself.

No idea why you would ban bows at all.

Glass Cannon is ridiculously powerful, even without combining it with any other talents (or the elemental shield spells). I would ban it outright.


I was merely thinking of trying to change the standard routines around a bit. That's why I thought no 2-handers would be part of it. I can see removing that from the challenge and make that personal choice.
The allowing of one mage without any AOE damage, Control or summon spells or higher level spells at all is to have some

The ban on bows for companions was mostly to reduce the amount of characters that can use the special (specifically charm/stun) Arrows.

Regarding the use of Glass Cannon I haven't tried it without the synergies of Control, summons and Health increasing skills, if it is still as strong as you say I can see removing it from the list of allowed skills.

Last edited by iru; 07/08/14 11:12 AM.