For multiplayer, if I would want to go glass cannon, I'd probably avoid it at level 5, save up a few points so I can get picture of health first, then go glass cannon. That way you'd avoid most of the potentially annoying dying when you take glass cannon instantly and end up with less than 100 hp for a while.

But without taking glass cannon/picture of health/weather the storm (for the sake of challenging yourself I guess?), what else are you supposed to put your talents in anyway? It's not just that the particular glass cannon combo is overpowered, it's that most of the other talents are barely useful enough to consider for a caster. The attribute/ability ones are worse than the Moloch-trades. An aerothurge has a bunch of nice options, but most of the other caster-talents aren't so much upgrades as side-grades and perhaps fun for roleplaying. I used my casters for all the miscellaneous stuff - pet pal, crafting, leadership.

Meanwhile, my melee and ranger had a wealth of fun and strong talents to choose from. Man-at-arms talents in particular are plain awesome, but the options for a bow or melee ranger are also quite good.

Last edited by Fleve; 07/08/14 11:59 AM.