It's beloved. Certainly we can find someone on the internet that doesn't like it. But in general a home run for Open World RPG's.
Really? I wouldn't go that far but I did still enjoy the game. Daggerfall has got to be my favourite of the series.
I'm trying to leave my personal thoughts out of it and going in general gaming base. Most would say Daggerwhat as that game is super old now. But it also wasn't a comparison between any game, other than Skyrim is beloved, meaning there are a lot of happy players of that game.
For a couple other responses about DA:I not being open-world, I will go back and catch some movies I may have missed. It looked fairly open to me, one mentioned maybe closer to Witcher than Skyrim, perhaps. Witcher another beloved series so that is high praise still. The deal with me is this is a much more open game than any Bioware game prior and I'm excited to see what they do with a world class engine vs one that was behind the curve. I'm not holding this game to be some type of turn-based phenom, that said it can be paused into a TB game where even Skyrim or Witcher cannot do that at all.
D:OS and DA:I to me are very different. I am seeing it more in the Skyrim/Witcher/Risen area, it will have great production values, it does have the AI scripting which if one uses it, to me it is great and no other game has that. I don't get that caught up in game names and treat each individually for the most part. That I do surrender perhaps is against the grain, people really do get hung up on names. I wasn't a large fan of DA:O, it was shallow for a TB style game for me and I hated the constant loads, lost tons of immersion and had no sense of adventure.